I Need Space

During Global Game Jam 2016 we were a small team that created I Need Space, a game about breaking up rituals (rituals was the official theme for GGJ 2016). We created the game during 48 hours in a cabin outside of Rovaniemi, close to the polar circle in Finland.

I Need Space is a game about the emotional phases a person can face after a brake up.

We worked very closely as a team, and did most parts of the game together over hot kinuski sause in the middle of the night.

Clay Master: Mimi Fürst
Creative Brain: Karin Ryding
Hero of Code: Tatu Laine
Music Magic:  Miika Hilke
Sound Genius: Kosti Rytkönen

What I did

  • Clay and design
  • A little bit of everything