VFS Final Project:
Scouts Oath UI

My Role:

  • UI Artist

  • Character Designer, Modeler and Animator

  • Narrative Designer

 

One of my tasks in our final project was to create UI for the game and to design the UX together with the team’s programmer. It was one of my best experiences at VFS, we made many quick iterations and tried to adapt as the project was changing. I got the freedom to play with the concept made something that looks like an instruction book for scouts. Above you can see how I turned the sliders into knots.

Scouts’ Oath is a 3D third person platformer, where the user plays the young scout Clifford as he tries to save his friends from a burning treehouse.

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